Vampires have invaded the dark corners of Second Life. Not the most powerful supernaturals among us, but what they lack in strength they make up for with the skill and cunning that comes from many lifetimes of hunting and killing their prey. Their main strength however, is their Clan. Lead by Purebloods, some of the most powerful beings in The Hunger, and backed up by their fellow clan members, they are indeed a force to be reckoned with.


Slasher: 1000 Strength
Impaler: 2000 Strength
SoulReaper: 3000 Strength
NightStalker: 4000 Strength
DayWalker: 5000 Strength

Can Turn:

Vampires, Hybrids, Hunters and Familiars.

Can Join:

Vampire Clans.

Dormant Limit:

6 Hours per day.

Kill Costs:

Pureblood:  3000
Alpha Lycan:  3000
High Neko:   3000
Demon Lord:  3000
Celestials:  3000
Arch Mage:  3000
High Witch:  3000
High Elf:  3000
Greater Drow:  3000
Zombie Lord:  3000
Glaurung:  3000
Hunter:  1500
Hybrid:  2000
Vampire:  250
Lycan:  250
Neko:  250
Demon:  250
Angels:  250
Mage:  250
Witch:  250
White Elf:  250
Dark Elf:  250
Zombie:  250
Dragon:  250

Draining Humans (Unregistered):

Up to 2 Liters per bite, per person, per day.