Species Info
Zombie Lords

Zombie Lords are Zombie Swarm leaders. They get to decide what happens within their swarm, the direction they will take, who is friend and who is foe and of course, who stays and who goes. Main swarm leaders (leaders with no liege) have the ability to form alliances with other swarms, liters, clans etc. And to distribute strength to members. When a member drains you, you will be asked for permission and then given a choice of how much to let them drain. With the ability to drain a human of 4 times the strength that a normal elf can, you'll be able to provide for your family when they need it.

Zombie Lords do not have a special Hud, the position is set by Hunger staff either on purchasing your own swarm or a leader position within an existing swarm (with permission from the swarm owner). Secondary leader positions are tied to the original swarm for which they were purchased, meaning should you decide to leave your swarm for another you will not take your position with you, the only exception being when you paid for the position yourself AND you did not leave the swarm of your own accord (kicked by the swarm owner). If you own a swarm with multiple leaders and any should decide to leave, you will be able to assign those position to another member of your choosing.

Zombie Lords and secondary positions may be purchased directly from charliedew2 Dezno. You will be able to choose your own swarm name and can sell the swarm on later if you wish.

Can Turn:

Zombies, Hybrids, Hunters, Familiars.

Can Join:

Zombie Swarms.

Dormant Limit:

6 Hours per day.

Kill Costs:

Pureblood:  3000
Alpha Lycan:  3000
High Neko: 3000
Demon Lord: 3000
Celestial:  3000
Arch Mage:  3000
High Witch:  3000
High Elf:  3000
Greater Drow:  3000
Zombie Lord:  3000
Glaurung:  3000
Hybrid:  2000
Hunter:  1500
Vampire:  250
Lycan:  250
Neko:  250
Demon: 250
Angel:  250
Mage:  250
Witch:  250
White Elf:  250
Dark Elf:  250
Zombie:  250
Dragon:  250

Draining Humans (Unregistered):

Up to 8 strength per person, per day.